Minecraft (Bedrock Edition) uses XXH64 for content-addressed client-side caches #834

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opened 2023-05-22 09:34:54 -05:00 by dktapps · 4 comments
dktapps commented 2023-05-22 09:34:54 -05:00 (Migrated from github.com)

Worth mentioning on the website?

Worth mentioning on the website?
Cyan4973 commented 2023-05-22 17:50:47 -05:00 (Migrated from github.com)

Any public link that could be used to illustrate this use case ?

Any public link that could be used to illustrate this use case ?
dktapps commented 2023-05-22 18:38:09 -05:00 (Migrated from github.com)

It's not documented on their attributions page, but it's well-known amongst the Minecraft Bedrock custom server ecosystem.

It's not documented on their attributions page, but it's well-known amongst the Minecraft Bedrock custom server ecosystem.
Cyan4973 commented 2023-06-12 00:34:41 -05:00 (Migrated from github.com)

It would definitely be worth mentioning on the website.
However, I can't seem to find a source referencing this fact, which would be useful for the link.

It would definitely be worth mentioning on the website. However, I can't seem to find a source referencing this fact, which would be useful for the link.
dktapps commented 2023-06-12 06:08:40 -05:00 (Migrated from github.com)

Their attributions page hasn't been updated for a while. I've contacted someone to get it updated. If they update it it'll appear on this page: https://www.minecraft.net/en-us/attribution

Their attributions page hasn't been updated for a while. I've contacted someone to get it updated. If they update it it'll appear on this page: https://www.minecraft.net/en-us/attribution
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gh-Cyan4973/xxHash#834
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