-
1.8.2 Stable
released this
2024-09-03 09:36:06 -05:00 | 38 commits to master since this releaseNote: This was updated on 3-Sep-2024 to set the correct meson project version. See #493.
Changes
- Fix idle inhibitor closing bus connection too early (#466)
- Fix hybrid CPU core pinning (#455)
- Fix unreadable process maps in gamemodelist (#463)
- Fixed crash if dbus is not accesible (#458)
- Various bugfixes and improvements to documentation
Contributors
- @notpeelz
- @patatahooligan
- Reilly Brogan @ReillyBrogan
- Alexandru Ionut Tripon @Trial97
- Kostadin @kostadinsh
- Daniel Martinez @Calandracas606
Downloads
-
Source code (ZIP)
0 downloads
-
Source code (TAR.GZ)
0 downloads
-
1.8.1 Stable
released this
2023-12-12 10:03:17 -06:00 | 53 commits to master since this releaseDownloads
-
Source code (ZIP)
0 downloads
-
Source code (TAR.GZ)
0 downloads
-
Source code (ZIP)
-
1.8 Stable
released this
2023-12-06 11:12:43 -06:00 | 55 commits to master since this releaseChanges
- Add CPU core pinning and parking capability (#416)
- Allow disabling the Linux kernel split lock mitigation (#446)
- Fix building when pidfd_open is available (Fixes build with glibc 2.36) (#379)
- Unify privileged group configuration between pam, systemd, & polkit (#375)
- Various other bugfixes and improved default configuration
Contributors
- Henrik Holst @HenrikHolst
- Kira Bruneau @kira-bruneau
- James Le Cuirot @chewi
- Hugo Locurcio @Calinou
- Zoltán Nyikos @nyz93
- @ashuntu
- @szymon-gniado
Downloads
-
Source code (ZIP)
0 downloads
-
Source code (TAR.GZ)
0 downloads
-
1.7 Stable
released this
2022-07-21 09:24:10 -05:00 | 134 commits to master since this releaseChanges
- Added new utility:
gamemodelist(#346) - Run executables from
PATHinstead of/usr/bin(#323) - Add a trivial
gamemode.conffile, which creates the gamemode group (#339) - Various minor bugfixes and updates to documentation
Contributors
- Sam Gleske @samrocketman
- Kira Bruneau @kira-bruneau
- Stephan Lachnit @stephanlachnit
- Emil Velikov @evelikov-work
Downloads
-
Source code (ZIP)
0 downloads
-
Source code (TAR.GZ)
0 downloads
- Added new utility:
-
1.6.1 Stable
released this
2021-02-18 13:00:12 -06:00 | 157 commits to master since this releaseChanges
- Use inih r53
- Packaging changes for Arch
- Minor metainfo improvements
Contributors
- Stephan Lachnit @stephanlachnit
- Alberto Oporto Ames @otreblan
Downloads
-
Source code (ZIP)
0 downloads
-
Source code (TAR.GZ)
0 downloads
-
1.6 Stable
released this
2020-09-18 09:03:00 -05:00 | 168 commits to master since this releaseChanges
- Created new manpages for
gamemoderunand the example, now calledgamemode-simulate-game - Add ability to change lib directory of
gamemoderun - Add option to use
elogind - Copy default config file to the correct location
- Allow
LD_PRELOADto be overridden in$GAMEMODERUNEXEC - Various minor bugfixes
- Improvements to dependency management
Contributors
- Stephan Lachnit @stephanlachnit
- Rafał Mikrut @qarmin
- Niels Thykier @nthykier
- Stéphane Gleizes @sgleizes
Downloads
-
Source code (ZIP)
0 downloads
-
Source code (TAR.GZ)
0 downloads
- Created new manpages for
-
1.5.1 Stable
released this
2020-03-03 10:18:48 -06:00 | 222 commits to master since this releaseChanges
Minor changes for Debian and Ubuntu packaging:
- Use the preferred logging system rather than defaulting to syslog.
- Prefer the system installation of inih.
Contributors
- Sebastien Bacher @seb128
- Stephan Lachnit @stephanlachnit
Downloads
-
Source code (ZIP)
0 downloads
-
Source code (TAR.GZ)
0 downloads
-
1.5 Stable
released this
2020-01-22 08:19:26 -06:00 | 227 commits to master since this releaseChanges
- Introduce a new pidfd based set of D-Bus APIs (#173)
- Dynamically change governor on integrated GPUs for improved performance (#179)
- Various other fixes and improvements.
Contributors
- Alex Smith @aejsmith
- Christian Kellner @gicmo
- Jason Ekstrand @jekstrand
Downloads
-
Source code (ZIP)
0 downloads
-
Source code (TAR.GZ)
0 downloads
-
1.4 Stable
released this
2019-07-21 04:24:18 -05:00 | 261 commits to master since this releaseChanges
- Add new D-Bus methods/properties for use by external tools such as the GameMode GNOME Shell extension (#129, #155, #161).
- Fix I/O priority and niceness optimisations to apply to the whole process rather than just the thread that requests GameMode (#142).
gamemodedwill now automatically reload the configuration file when it is changed and update optimisations on current clients (#144).- Add support for using the client library inside Flatpak by communicating with the daemon via a portal (#146).
- Client library now uses libdbus rather than sd-bus (#147).
- Fix
gamemoderunto use the correct library path depending on whether the app is 32-bit or 64-bit. - Support the
GAMEMODERUNEXECenvironment variable to specify an extra wrapper command for games launched withgamemoderun(e.g. a hybrid GPU wrapper such asoptirun) (#159). - Various other fixes and improvements.
Contributors
- Christian Kellner @gicmo
- Marc Di Luzio @mdiluz
- Matthias Gerstner @mgerstner
- Minze Zwerver @ysblokje
- Stephan Lachnit @stephanlachnit
- Timo Gurr @tgurr
Downloads
-
Source code (ZIP)
0 downloads
-
Source code (TAR.GZ)
0 downloads
-
1.3.1: Bugfix release Stable
released this
2019-03-29 10:30:11 -05:00 | 385 commits to master since this releaseChanges
- Change permission of
gamemoderunin source tree so that it is correctly installed with execute permissions on older Meson versions (such as that included with Ubuntu 18.04) (#115). - Enable more compiler warnings and fix issues highlighted by these.
Contributors
- Christian Kellner @gicmo
Downloads
-
Source code (ZIP)
0 downloads
-
Source code (TAR.GZ)
0 downloads
- Change permission of