FW 11.60 - Memory Reads Work, Writes/Freezes Do Not (PS4 Cheater + ps5debug-NG v1.2.5) #13
Labels
No labels
bug
documentation
duplicate
enhancement
good first issue
help wanted
invalid
more info required
question
user error
wontfix
No milestone
No assignees
1 participant
Notifications
Due date
No due date set.
Dependencies
No dependencies set
Reference
gh-Pharaoh2k/ps5debug-NG#13
Loading…
Reference in a new issue
No description provided.
Delete branch "%!s()"
Deleting a branch is permanent. Although the deleted branch may continue to exist for a short time before it actually gets removed, it CANNOT be undone in most cases. Continue?
Firmware: 11.60
Payload: ps5debug-NG v1.2.5
Client: PS4 Cheater 1.5.4.7
Tested Games:
Results:
✓ Connects successfully to ps5debug-NG on port 9020
✓ Memory scanning works
✓ Exact value searches work
✓ Values update correctly during gameplay
✓ Able to narrow values to a single address
Pragmata Demo:
Resident Evil 2:
Issues:
✗ Changing values reverts immediately
✗ Lock/Freeze does not work
✗ Hex Editor Commit has no observable effect in-game
✗ Modified values immediately return to their original value
Examples:
Observed behavior appears to be read-only memory access. Reading/scanning works correctly, but write operations do not appear to affect game memory.
Memory reads but not writing data! Same issue on 10.01 etahen 2.5b
Tested games:
pragmata
Red dead redemption 2
Tested on PS4 Cheater 1.5.4.7
@farscaper11 Thank you for the detailed report.
Please join Team Reaper discord server if you would like to help testing the next release that hopefully will resolve these issues.
I will join to help test.
Please test version 1.2.6 and report if all issues are fixed,
https://github.com/OpenSourcereR-dev/ps5debug-NG/releases/tag/1.2.6
Thank you
I believe the issues have been fixed, but feel free to open a new issue if it hasn't or if there's any other bug. Closing this one.
Please use the latest version (1.2.7 at the time of writing: https://github.com/OpenSourcereR-dev/ps5debug-NG/releases)