[WIP] Trying to add ZFS with compression support #11
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gh-drakmor/ShadowMountPlus!11
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Delete branch "main"
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This branch has conflicts with the latest main branch. I will work on solving the conflicts soon.
I still didnt check if it is working or not in the target console. Pehaps this will never work; we will see :)
But the image file creation of .ffzfs files is working and has good compression results (given the fact that zfs needs free space to operate).
Without Space Optimization
With Space Optimization (10%)
With Space Optimization And Brute Force mode (85)
FYI, @drakmor.
PS5 kernel doesn't support ZFS
Haha, good to know :D
Any other FS that you migth think it supports with compression support?
PPR-PFS and PFS (PS4)
@drakmor are you saying that the PFS support that is already being worked on the project already can support file compression? Anything specific you need help with?
Adiditonally, can you please point me to some direction on how to create the ffpfs files?
There is another type of PFS (savedata) and it works very slowly.
https://github.com/drakmor/ShadowMountPlus/actions/runs/23715002617 u can test it )
Yes, I tried. The main logic works but the mount command fails.
Need to find another route :D
Now I am thinking on an Hybrid approach. (I have no idea if this makes sense)
What if we use usf for the main files, but replace some large files with symbolic/hard links to a different folder, that could be mounted using PFS.
The idea here is that important and frequently accessed files would be loaded at USF speeds and unecessary files like extra languages and videos could be put inside the compressed mount.
Again, I have no idea if this would work :)
But I need to learn how PSF works.
Even before that, I wil try PSF, but I have no idea how to create the image correctly.
Feel free to close this PR.
Pull request closed