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ShadowMountPlus 1.7alpha7 Pre-release
released this
2026-08-18 16:12:40 -05:00 | 100 commits to 1.7 since this releaseTest version. Unstable
- ShadowMount+ can now update matching emulator files in a game’s fakelib from
/data/shadowmount/emus.
To update the emulator, you need to put its folder/data/shadowmount/emus/libSceAmpr.sprx. It will only update where it already exists. - Added automatic updates for
libSceAmpr.sprxfrom GitHub (auto-update is disabled by default and can be enabled withauto_update_ampr=1) - Global and per-game fakelib files are now combined through a cache.
- Added optional legacy and optimized mount profiles for UFS, exFAT, PFS, and PFSC images. (legace by default)
- Improved exFAT mount validation and recovery.
- The image scan cache is automatically rebuilt after a ShadowMount+ update or changes to
config.iniandautotune.ini.
Full Changelog: https://github.com/drakmor/ShadowMountPlus/compare/1.7alpha6...1.7alpha7
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- ShadowMount+ can now update matching emulator files in a game’s fakelib from
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ShadowMountPlus 1.7alpha6 Pre-release
released this
2026-08-09 17:26:05 -05:00 | 108 commits to 1.7 since this releaseTest version. Unstable
- Fixed an issue with mounting exfat images on ext1.
- Changed the unmount method when closing the game to prevent crashes.
Full Changelog: https://github.com/drakmor/ShadowMountPlus/compare/1.7alpha5...1.7alpha6
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ShadowMountPlus 1.7alpha5 Pre-release
released this
2026-08-08 04:41:14 -05:00 | 111 commits to 1.7 since this releaseTest version. Unstable
- Optimized LVD mounting and enabled the BFS fast path with 64 KiB I/O batching where supported.
- Enabled compressed-offset caching for nested PFSC images.
- Updated image creation scripts to use a fixed 64 KiB exFAT allocation unit.
- Improved LVD/MD image mount and unmount stability.
- Busy images are now unmounted safely without forced teardown.
- Added fan temperature configuration:
fan_target_temperature=auto|50..91. - Expanded backport/UnionFS diagnostic logging.
Full Changelog: https://github.com/drakmor/ShadowMountPlus/compare/1.7alpha4...1.7alpha5
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ShadowMountPlus 1.7alpha4 Pre-release
released this
2026-07-16 15:49:11 -05:00 | 117 commits to 1.7 since this releaseTest version. Unstable.
This release improves mounting reliability, game lifecycle handling, and usability:
- Added optional persistent image mounting between game launches (Legacy mode)
persistent_image_mounts=1|0(1keeps discovered images mounted between game launches; default:0) - Reduced scanner file descriptor usage.
- Added detailed fatal-signal reports for tracked games.
- Improved USB game recovery after suspend/resume.
- Added seamless switching between mounted games.
- Added localized notifications for 30 languages, with automatic console-language detection and manual selection via
language.
Full Changelog: https://github.com/drakmor/ShadowMountPlus/compare/1.7alpha3...1.7alpha4
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- Added optional persistent image mounting between game launches (Legacy mode)
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ShadowMountPlus 1.7alpha3 Pre-release
released this
2026-07-15 18:18:44 -05:00 | 123 commits to 1.7 since this releaseTest version. Unstable.
- Added a public HTTP/JSON API for listing, mounting, and unmounting games.
- Added optional automatic removal of games with unavailable sources and DLC protection
auto_remove_missing_games=1|0(1 automatically removes games from the system library when their source is no longer available; default: 0)
auto_remove_games_with_dlc=1|0(1 allows automatic removal of games that have installed DLC; default: 0)
auto_remove_missing_delay_seconds=<1..86400>(how long a source must remain unavailable before removal; default: 300) - Improved game metadata staging and registration performance.
- Fixed runtime mount cleanup after exiting games.
- Fixed game counts for unchanged images reused from the index
Full Changelog: https://github.com/drakmor/ShadowMountPlus/compare/1.7alpha1...1.7alpha3
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ShadowMountPlus 1.7alpha2 Pre-release
released this
2026-07-14 15:21:07 -05:00 | 128 commits to 1.7 since this releaseTest version. Unstable.
- Improved runtime path and title validation.
- Fixed game mount lifecycle, restart, suspend, and shutdown handling.
- Deferred runtime teardown until ShellCore completes unmountWorkspace.
- Made nullfs and image unmounting safer by avoiding forced teardown and reporting mount dependencies when a device is busy.
- Made the KStuff automount handoff and .kstuff_noautomount marker shutdown-safe.
Full Changelog: https://github.com/drakmor/ShadowMountPlus/compare/1.7alpha1...1.7alpha2
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ShadowMountPlus 1.7alpha1 Pre-release
released this
2026-07-12 18:38:50 -05:00 | 135 commits to 1.7 since this releaseShadowMountPlus 1.7alpha1
- Games are now mounted only when launched and unmounted after exit, reducing persistent filesystem mounts.
- Added an image metadata cache to avoid repeatedly mounting unchanged images during scans.
- Improved support for nested image chains and runtime mount cleanup.
- USB-backed games are safely stopped before entering rest mode.
- Firmware 12.00 and newer now uses per-title InstallTitleDir registration instead of batch InstallAll.
- Improved mount stability, shutdown handling, and scanner performance.
- Support up to 8192 games across 2048 images
- Reduce scanner watchers and release USB watches during sleep
Full Changelog: https://github.com/drakmor/ShadowMountPlus/compare/1.6beta16...1.7alpha1
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ShadowMountPlus 1.6beta16 Stable
released this
2026-06-28 08:53:42 -05:00 | 140 commits to 1.7 since this releaseShadowMountPlus 1.6beta16
- Attempting to restore occupied mount points for nullfs
- Prefer
fakelib2overfakelibfor game overlays (Thefakelibfolder works as before, the new mechanism is designed to replace the backport or emulator without repacking the image)
To replace the fakelib folder in images, use
backports/PPSAXXXXX/fakelib2in the same directory as the image. The image’sfakelibfolder will not be mounted, so copy all required files intofakelib2.Full Changelog: https://github.com/drakmor/ShadowMountPlus/compare/1.6test15-fix1...1.6beta16
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released this
2026-06-03 13:30:59 -05:00 | 143 commits to 1.7 since this release- Fixed issues with mounting in /system_ex/app
- Experimental support for .ffpfsc images has been added. Scan depth can be left at
scan_depth=1.
Do not use with MicroMount!
fix: PFS mount issue
fix2: removed forced unmounting of nullfs due to a conflict with kstuff, causing KPFull Changelog: https://github.com/drakmor/ShadowMountPlus/compare/1.6beta14-fix1...1.6test15-fix2
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ShadowMountPlus 1.6test15-fix1 Pre-release
released this
2026-06-03 08:09:11 -05:00 | 146 commits to 1.7 since this release- Fixed issues with mounting in /system_ex/app
- Experimental support for .ffpfsc images has been added. Scan depth can be left at
scan_depth=1.
Do not use with MicroMount!
fix: PFS mount issue
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