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released this
2026-06-02 02:14:47 -05:00 | 152 commits to 1.7 since this release- Fixed mounting of exfat
- Added support for compressed PFS images https://github.com/PSBrew/MkPFS (read speed 150-250 Mb/s). EXPIREMENTAL!
Thanks to @PSBreew for his great work!
Full Changelog: https://github.com/drakmor/ShadowMountPlus/compare/1.6test13...1.6beta14-fix1
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ShadowMountPlus 1.6test13 Stable
released this
2026-05-31 17:12:30 -05:00 | 154 commits to 1.7 since this release- Added copying of trophy data (for new kstuff)
Full Changelog: https://github.com/drakmor/ShadowMountPlus/compare/1.6test12...1.6test13
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ShadowMountPlus 1.6test12 Stable
released this
2026-05-30 09:00:11 -05:00 | 156 commits to 1.7 since this release- Fixed an issue with deleting games on firmware 12+ (undeletable gray icons)
- Added the expiremental ability to install games via Dump Installer https://github.com/drakmor/dump_installer
Full Changelog: https://github.com/drakmor/ShadowMountPlus/compare/1.6test11...1.6test12
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ShadowMountPlus 1.6test11 Stable
released this
2026-05-12 21:24:52 -05:00 | 167 commits to 1.7 since this release- Improved stability
- Default scan period reduced from 60 to 15 seconds
Full Changelog: https://github.com/drakmor/ShadowMountPlus/compare/1.6beta10...1.6test11
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ShadowMountPlus 1.6beta10 Stable
released this
2026-05-10 11:51:33 -05:00 | 170 commits to 1.7 since this release- Added support for the global
fakelibfolder (backports), which is automatically mounted for all games. - Added support for deep sleep mode and unmounting all images before entering it.
- Fixed an issue where background game music was lost in the main menu.
- Added support for kstuff autopause up to version 13.20.
- Fixed an issue with searching for new games when connecting external drives (introduced in 1.6beta9).
Full Changelog: https://github.com/drakmor/ShadowMountPlus/compare/1.6beta9...1.6beta10
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- Added support for the global
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ShadowMountPlus 1.6beta9 Stable
released this
2026-04-16 18:44:55 -05:00 | 181 commits to 1.7 since this release- The algorithm for detecting crashes caused by kstuff pauses has been updated and is now enabled by default.
- Backports are now searched for first in the folder next to the game, and then in other scan directories as well.
- Background scanning for changes is disabled while the game is running.
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released this
2026-04-05 02:50:53 -05:00 | 191 commits to 1.7 since this release- Improved game install flow, especially on newer firmware.
- On firmware
12.00+, batch app installation is enabled automatically. config.iniis now created automatically on first launch if it is missing.- The file /data/.ksuff_noautomount that disables automatic mounting is now removed automatically on shutdown.
- Default scan interval was increased to
60seconds to reduce background activity. - Shutdown is faster and handles in-progress scan/install work more cleanly.
fix: firmware 12.00 crash
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released this
2026-03-29 17:25:49 -05:00 | 202 commits to 1.7 since this release- Improved kstuff auto-pause behavior and added support for firmware up to 12.00.
- Added per-image sector size overrides with automatic autotune when an image mount fails due to cluster size being too small (at the cost of falling speed)
- Added automatic kstuff pause-delay tuning after detected early post-launch crashes (disabled by default).
- Fixed app metadata recovery for already installed titles (snd0 fix).
- Fixed mount /system_ex/app error.
- Increased kstuff's default autopause delay to 15/25 seconds.
Use this version of Kstuff Lite 1.1-dr for maximum performance and compatibility.
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ShadowMountPlus 1.6test6 Pre-release
released this
2026-03-22 12:49:28 -05:00 | 221 commits to 1.7 since this release- Reworked scanning to use filesystem events, reducing unnecessary rescans and improving reaction time for new, changed, or removed games and images.
- Added scan_depth:
- scan_depth=1 scans the first level only
- scan_depth=2 scans one extra nested level
- recursive_scan=1 is now treated as compatibility mode and forces scan_depth=2.
- Fixed stability waiting for image files so it works correctly for both folders and images.
- Improved damaged image handling: unreadable mounted images are now reported as damaged images instead of misleading param.json errors.
- Kstuff auto-pause now checks kstuff availability at the moment auto-pause is needed, not only at startup.
- Added optional per-game autopause.txt support for local auto-pause delay rules.
- Added runtime hot-reload for selected config.ini settings without restarting the payload.
- Improved duplicate title handling: valid installed sources are preferred, and ignored duplicates are reported more clearly.
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ShadowMountPlus 1.6beta5 Stable
released this
2026-03-16 14:04:49 -05:00 | 238 commits to 1.7 since this releaseA small update before the big changes.
- Image mounting has been moved to /mnt/shadowmnt
- For the test turbo version of kstuff-lite automounting is disabled (the file /data/.kstuff_noautomount is created)
- Notification log spam has been fixed
- Duplicate image handling has been fixed
- A check for kstuff being installed on the system has been added.
After testing, I recommend the FFPKG image format with the settings in README.md as the most performant. However, creating them using UFS2Tool sometimes causes problems – broken images are created with these settings.
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