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ShadowMountPlus 1.6beta4 Stable
released this
2026-03-09 18:24:03 -05:00 | 249 commits to 1.7 since this releaseRefactored ShadowMount+ into modular subsystems, added automatic kstuff lifecycle management and sandbox fakelib support, improved remount/recovery flow.
- Backports are now mounted from a backports folder located next to the game images instead of /data/backports. This fixes external drive mounting and also works for unpacked games.
- Sandbox fakelib backports are now mounted directly by ShadowMount+. backpork.elf must be disabled.
- Automatic kstuff pause is now enabled by default. You should disable sentinel_warden.elf and turn off etaHEN auto-pause settings.
- Reboot and power-off handling has been fixed, including proper image unmounting during shutdown.
- A quiet mode has been added, with minimal notifications.
See README.md for full details.
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ShadowMountPlus 1.6beta3 Stable
released this
2026-02-28 11:21:46 -06:00 | 252 commits to 1.7 since this release- Fixed an issue with /dev/lvd1 waiting forever.
- Added protection against mounting images with too small a cluster size, as they will not work.
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ShadowMountPlus 1.6beta2 Stable
released this
2026-02-26 16:09:34 -06:00 | 254 commits to 1.7 since this release- Wait for /dev/lvd1 to be freed to avoid remounting after closing y2jb
- The number of game registration attempts has been increased to 2x
- The backport is mounted only after successful registration to ensure its successful completion. If you delete a game with a backport, re-registration will only occur after a reboot.
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ShadowMountPlus 1.6beta1 Stable
released this
2026-02-24 19:05:03 -06:00 | 256 commits to 1.7 since this releaseThe first beta of the 1.6, which will receive new features.
- Instant game mounting has been restored, eliminating the need to wait for Kstuff.
To avoid kernel panics, load Kstuff/EthaHEN last in autoload.txt. - Added support backports for games in images.
Place the unpacked backport in /data/backports/TITLEID and load backpork.elf. - Added "force_mount" option
A known issue: when using ffpkg, the console won't shut down or restart on older firmware versions. The recommended solution is to use exfat. I'll try to fix this in the next release.
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- Instant game mounting has been restored, eliminating the need to wait for Kstuff.
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released this
2026-02-22 17:35:29 -06:00 | 259 commits to 1.7 since this release- Fixed issues with remounting unmounted images (this happens when the first /dev/lvd* numbers remain occupied and the system frees them, unmounting all mounted images).
- Changed the mount folder to /data/imgmnt to align with Dump Installer. The old /data/ufsmnt folder must be manually deleted.
- You can use config.ini to change the R/W mode individually for each image, as some games require the ability to write to the file system.
- Improved verbosity of mounting error messages.
- Added caching of app.db requests.
fix1 - Added a forced mount option for damaged file systems. It's better to fix the errors than to use this option.
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ShadowMountPlus 1.5beta5 Stable
released this
2026-02-22 03:52:49 -06:00 | 263 commits to 1.7 since this releaseFixed an issue with deadlocked links and kstuff causing kernel panics.
Added automatic image mount recovery.
Automatic cleanup of invalid mount.lnk links.If you're having trouble running kstuff 1.6.7, you can either run ShadowMount+ once before kstuff to clean up the links, or manually delete all /user/app/PPSA*/mount.lnk files.
This error occurred on one of the previous versions of ShadowMount+.Downloads
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ShadowMountPlus 1.5beta4 Stable
released this
2026-02-21 17:36:28 -06:00 | 264 commits to 1.7 since this releaseFix kstuff loader mount-link handling - should fix kernel panic
Fix RO/RW mount flag mapping - should solve the shutdown problem
Optimized work with app.db
Setting added scan_interval_seconds=<1..3600> (full scan loop interval; default: 10)
Setting added stability_wait_seconds=<0..3600> (minimum source age before processing; default: 10)Downloads
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released this
2026-02-20 21:16:56 -06:00 | 267 commits to 1.7 since this releaseOptimized mounting parameters and the speed has been increased.
Automatic param.json correction
Extended error diagnostics output
Optional recursive folder scanning (slower)
Automatic disk image size calculation in creation scripts
Fixed exFAT image creation on Windows
Expanded documentation, examples, and troubleshooting guidancefix: Fix source stability checks to avoid false wait/skip loops
fix: exFAT image builds in WindowsPlease read README.md
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ShadowMountPlus 1.5beta2 Stable
released this
2026-02-17 16:17:47 -06:00 | 275 commits to 1.7 since this releaseCompletely refactored
- Working with a large number of folders
- Eliminating duplicate operations
- Correct game registration
- Mounting images as read-only by default
- Correct unmounting and deleting folders on shutdown/restart
- The ability to customize folders for scanning
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ShadowMountPlus 1.5beta Stable
released this
2026-02-16 20:21:00 -06:00 | 279 commits to 1.7 since this releaseDownloads
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