Kstuff Lite 1.1-dr (stable): No effect on 11.60 #1

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opened 2026-03-29 10:28:26 -05:00 by owendswang · 13 comments
owendswang commented 2026-03-29 10:28:26 -05:00 (Migrated from github.com)

No notification show up after sent to elfldr. I'm on 11.60.

No notification show up after sent to elfldr. I'm on 11.60.
compuman74 commented 2026-03-29 10:34:23 -05:00 (Migrated from github.com)

it work for me on 10.40 with Luacore 2.2b and poops.lua 1.1

it work for me on 10.40 with Luacore 2.2b and poops.lua 1.1
owendswang commented 2026-03-29 10:43:59 -05:00 (Migrated from github.com)

ShadowMountPlus v1.6test7 does show up the notification even though the game icons never showed on the home screen. Maybe something wrong with the sdk?

ShadowMountPlus v1.6test7 does show up the notification even though the game icons never showed on the home screen. Maybe something wrong with the sdk?
compuman74 commented 2026-03-29 11:00:50 -05:00 (Migrated from github.com)

also ShadowMountPlus v1.6test7 works for me on fw 10.40
in the past days I read some problem with the fw 11.60 (the last that tested) ... maybe there is some problem with that fw version, but before update to 12.00 I think you have to wait some other feedback

also ShadowMountPlus v1.6test7 works for me on fw 10.40 in the past days I read some problem with the fw 11.60 (the last that tested) ... maybe there is some problem with that fw version, but before update to 12.00 I think you have to wait some other feedback
drakmor commented 2026-03-29 11:47:39 -05:00 (Migrated from github.com)

Does everything work on the standard version of kstuff-lite 1.01?

Does everything work on the standard version of kstuff-lite 1.01?
owendswang commented 2026-03-29 11:55:25 -05:00 (Migrated from github.com)

Standard kstuff-lite v1.01 does show notification. But ShadowMountPlus wouldn't create game icons. So I haven't been able to run PS5 games yet.

Standard kstuff-lite v1.01 does show notification. But ShadowMountPlus wouldn't create game icons. So I haven't been able to run PS5 games yet.
drakmor commented 2026-03-29 12:32:29 -05:00 (Migrated from github.com)

Try the new versions with fixes for firmware 11.40 and 11.60.

Try the new versions with fixes for firmware 11.40 and 11.60.
owendswang commented 2026-03-29 13:06:06 -05:00 (Migrated from github.com)

Tried the new release binary (v1.1-dr (stable) 11.xx fixed) and it works. It could run ps4 fpkg games like the standard one. And the 'kstuff auto pause' function works too. But the new release binary of ShadowMountPlus (v1.6test7-1-gbdd308) still wouldn't create icons on the home screen. So I couldn't test PS5 games. And here is the debug.log of it.

[02:03:55] ShadowMount+ v1.6test7 exFAT/UFS/PFS/LVD/MD. FW: 11.60. Build: Mar 29 2026 13:38:32. Thx to VoidWhisper/Gezine/Earthonion/EchoStretch/Drakmor
[02:03:55]   [CFG] not found, using defaults
[02:03:55]   [SHELLFLAG] opened SceShellCoreUtilAppFocus handle=0x000000000000203E
[02:03:55]   [SHELLFLAG] known SceShellCoreUtilAppFocus masks: APP_ID
[02:03:55]   [SHELLFLAG] opened SceSystemStateMgrInfo handle=0x000000000000003F
[02:03:55]   [SHELLFLAG] known SceSystemStateMgrInfo masks: CURRENT_STATE=bits[0..15]|TRIGGER_CODE=bits[32..47]|REBOOT_CAUSE=bits[48..63]|STATE_INVALID=0|STATE_INITIALIZING=10|STATE_SHUTDOWN_ON_GOING=100|STATE_POWER_SAVING=200|STATE_SUSPEND_ON_GOING=300|STATE_MAIN_ON_STANDBY=500|STATE_WORKING=1000|REBOOT_CAUSE_NONE=0|REBOOT_CAUSE_CFF=1|INITIAL=0x10000000A
[02:03:55]   [SHELLFLAG] opened SceLncUtilSystemStatus handle=0x0000000000000040
[02:03:55]   [SHELLFLAG] known SceLncUtilSystemStatus masks: EXTRA_AUDIO_CPU_BUDGET_AVAILABLE=0x1|SHELLUI_FG_GAME_BG_CPU_MODE=0x2
[02:03:55]   [SHELLFLAG] SceShellCoreUtilAppFocus initial=0x0000000000000007 low32=0x00000007 high32=0x00000000 decoded=APP_ID=0x00000007
[02:03:55]   [SHELLFLAG] SceSystemStateMgrInfo initial=0x00000001000003E8 low32=0x000003E8 high32=0x00000001 decoded=STATE=WORKING(0x03E8)|TRIGGER=0x0001|REBOOT_CAUSE=NONE(0x0000)
[02:03:55]   [SHELLFLAG] SceLncUtilSystemStatus initial=0x0000000000000002 low32=0x00000002 high32=0x00000000 decoded=SHELLUI_FG_GAME_BG_CPU_MODE
[02:03:55]   [SHELLFLAG] monitor started (3/3 flags opened)
[02:03:55]   [KSTUFF] runtime control ready (image_delay=20 direct_delay=10)
[02:03:55]   [GAME] lifecycle watcher started
[02:03:55] NOTIFY: ShadowMount+ v1.6test7 exFAT/UFS/PFS
[02:03:55]   [SCAN] FS stats: path=/mnt/usb0 type=exfatfs bsize=131072 iosize=65536 blocks=3906944 bfree=1380409 bavail=1380409 files=16002842624 ffree=5654155264 flags=0x1000 total=512090963968B free=180932968448B avail=180932968448B
[02:03:55]   [DB] loaded app.db title list: 34 entries
[02:03:55] NOTIFY: Found 1 new games. Executing...
[02:03:55]   [ACTION] Installing: Split Fiction (PPSA08560)
[02:03:55] NOTIFY: Installing: Split Fiction (PPSA08560)...
[02:04:03]   [LINK] inspect statfs failed for /system_ex/app/PPSA08560: File exists
[02:04:03]   [LINK] no mount entries for /system_ex/app/PPSA08560
[02:04:03]   [LINK] inspect failed for PPSA08560 (/system_ex/app/PPSA08560): Broken pipe
[02:04:03]   [LINK] nullfs mount failed: title=PPSA08560 src=/mnt/usb0/PPSA08560-app
[02:04:03] NOTIFY: Library Synchronized.
Found 1 games.
[02:04:13]   [ACTION] Installing: Split Fiction (PPSA08560)
[02:04:13] NOTIFY: Installing: Split Fiction (PPSA08560)...
[02:04:21]   [LINK] inspect statfs failed for /system_ex/app/PPSA08560: File exists
[02:04:21]   [LINK] no mount entries for /system_ex/app/PPSA08560
[02:04:21]   [LINK] inspect failed for PPSA08560 (/system_ex/app/PPSA08560): Broken pipe
[02:04:21]   [LINK] nullfs mount failed: title=PPSA08560 src=/mnt/usb0/PPSA08560-app
[02:04:21]   [RETRY] limit reached (2/2): Split Fiction (PPSA08560)
[02:04:31]   [SKIP] mount/register retry limit reached (2/2): Split Fiction (PPSA08560)
[02:04:42]   [SKIP] mount/register retry limit reached (2/2): Split Fiction (PPSA08560)
[02:04:52]   [SKIP] mount/register retry limit reached (2/2): Split Fiction (PPSA08560)
[02:05:02]   [SKIP] mount/register retry limit reached (2/2): Split Fiction (PPSA08560)
[02:05:12]   [SKIP] mount/register retry limit reached (2/2): Split Fiction (PPSA08560)
[02:05:22]   [SKIP] mount/register retry limit reached (2/2): Split Fiction (PPSA08560)
[02:05:32]   [SKIP] mount/register retry limit reached (2/2): Split Fiction (PPSA08560)
[02:05:42]   [SKIP] mount/register retry limit reached (2/2): Split Fiction (PPSA08560)
Tried the new release binary (v1.1-dr (stable) 11.xx fixed) and it works. It could run ps4 fpkg games like the standard one. And the 'kstuff auto pause' function works too. But the new release binary of ShadowMountPlus (v1.6test7-1-gbdd308) still wouldn't create icons on the home screen. So I couldn't test PS5 games. And here is the debug.log of it. ``` [02:03:55] ShadowMount+ v1.6test7 exFAT/UFS/PFS/LVD/MD. FW: 11.60. Build: Mar 29 2026 13:38:32. Thx to VoidWhisper/Gezine/Earthonion/EchoStretch/Drakmor [02:03:55] [CFG] not found, using defaults [02:03:55] [SHELLFLAG] opened SceShellCoreUtilAppFocus handle=0x000000000000203E [02:03:55] [SHELLFLAG] known SceShellCoreUtilAppFocus masks: APP_ID [02:03:55] [SHELLFLAG] opened SceSystemStateMgrInfo handle=0x000000000000003F [02:03:55] [SHELLFLAG] known SceSystemStateMgrInfo masks: CURRENT_STATE=bits[0..15]|TRIGGER_CODE=bits[32..47]|REBOOT_CAUSE=bits[48..63]|STATE_INVALID=0|STATE_INITIALIZING=10|STATE_SHUTDOWN_ON_GOING=100|STATE_POWER_SAVING=200|STATE_SUSPEND_ON_GOING=300|STATE_MAIN_ON_STANDBY=500|STATE_WORKING=1000|REBOOT_CAUSE_NONE=0|REBOOT_CAUSE_CFF=1|INITIAL=0x10000000A [02:03:55] [SHELLFLAG] opened SceLncUtilSystemStatus handle=0x0000000000000040 [02:03:55] [SHELLFLAG] known SceLncUtilSystemStatus masks: EXTRA_AUDIO_CPU_BUDGET_AVAILABLE=0x1|SHELLUI_FG_GAME_BG_CPU_MODE=0x2 [02:03:55] [SHELLFLAG] SceShellCoreUtilAppFocus initial=0x0000000000000007 low32=0x00000007 high32=0x00000000 decoded=APP_ID=0x00000007 [02:03:55] [SHELLFLAG] SceSystemStateMgrInfo initial=0x00000001000003E8 low32=0x000003E8 high32=0x00000001 decoded=STATE=WORKING(0x03E8)|TRIGGER=0x0001|REBOOT_CAUSE=NONE(0x0000) [02:03:55] [SHELLFLAG] SceLncUtilSystemStatus initial=0x0000000000000002 low32=0x00000002 high32=0x00000000 decoded=SHELLUI_FG_GAME_BG_CPU_MODE [02:03:55] [SHELLFLAG] monitor started (3/3 flags opened) [02:03:55] [KSTUFF] runtime control ready (image_delay=20 direct_delay=10) [02:03:55] [GAME] lifecycle watcher started [02:03:55] NOTIFY: ShadowMount+ v1.6test7 exFAT/UFS/PFS [02:03:55] [SCAN] FS stats: path=/mnt/usb0 type=exfatfs bsize=131072 iosize=65536 blocks=3906944 bfree=1380409 bavail=1380409 files=16002842624 ffree=5654155264 flags=0x1000 total=512090963968B free=180932968448B avail=180932968448B [02:03:55] [DB] loaded app.db title list: 34 entries [02:03:55] NOTIFY: Found 1 new games. Executing... [02:03:55] [ACTION] Installing: Split Fiction (PPSA08560) [02:03:55] NOTIFY: Installing: Split Fiction (PPSA08560)... [02:04:03] [LINK] inspect statfs failed for /system_ex/app/PPSA08560: File exists [02:04:03] [LINK] no mount entries for /system_ex/app/PPSA08560 [02:04:03] [LINK] inspect failed for PPSA08560 (/system_ex/app/PPSA08560): Broken pipe [02:04:03] [LINK] nullfs mount failed: title=PPSA08560 src=/mnt/usb0/PPSA08560-app [02:04:03] NOTIFY: Library Synchronized. Found 1 games. [02:04:13] [ACTION] Installing: Split Fiction (PPSA08560) [02:04:13] NOTIFY: Installing: Split Fiction (PPSA08560)... [02:04:21] [LINK] inspect statfs failed for /system_ex/app/PPSA08560: File exists [02:04:21] [LINK] no mount entries for /system_ex/app/PPSA08560 [02:04:21] [LINK] inspect failed for PPSA08560 (/system_ex/app/PPSA08560): Broken pipe [02:04:21] [LINK] nullfs mount failed: title=PPSA08560 src=/mnt/usb0/PPSA08560-app [02:04:21] [RETRY] limit reached (2/2): Split Fiction (PPSA08560) [02:04:31] [SKIP] mount/register retry limit reached (2/2): Split Fiction (PPSA08560) [02:04:42] [SKIP] mount/register retry limit reached (2/2): Split Fiction (PPSA08560) [02:04:52] [SKIP] mount/register retry limit reached (2/2): Split Fiction (PPSA08560) [02:05:02] [SKIP] mount/register retry limit reached (2/2): Split Fiction (PPSA08560) [02:05:12] [SKIP] mount/register retry limit reached (2/2): Split Fiction (PPSA08560) [02:05:22] [SKIP] mount/register retry limit reached (2/2): Split Fiction (PPSA08560) [02:05:32] [SKIP] mount/register retry limit reached (2/2): Split Fiction (PPSA08560) [02:05:42] [SKIP] mount/register retry limit reached (2/2): Split Fiction (PPSA08560) ```
owendswang commented 2026-03-29 13:15:03 -05:00 (Migrated from github.com)

And I found a weird problem that kstuff notification wouldn't show up only after go back to home screen. Whatever close the game or just holding PS button to return back to home screen, then the kstuff notification would show up. Otherwise it just won't show up. When I sent another payload before going back to home screen, PS5 would power off immediately. It happens the same with the standard version of kstuff-lite.

And I found a weird problem that kstuff notification wouldn't show up only after go back to home screen. Whatever close the game or just holding PS button to return back to home screen, then the kstuff notification would show up. Otherwise it just won't show up. When I sent another payload before going back to home screen, PS5 would power off immediately. It happens the same with the standard version of kstuff-lite.
drakmor commented 2026-03-29 13:47:14 -05:00 (Migrated from github.com)
Please check https://github.com/drakmor/ShadowMountPlus/releases/tag/1.6test7-fix1
drakmor commented 2026-03-29 14:05:52 -05:00 (Migrated from github.com)

Messages about turning on kstuff are usually not shown to avoid being annoying.

Messages about turning on kstuff are usually not shown to avoid being annoying.
owendswang commented 2026-03-29 22:21:28 -05:00 (Migrated from github.com)

Tried ShadowMountPlus v1.6test7-fix2. Game icon showed up! So happy! Thank you so much! Finally I can play PS5 games on 11.60!!
Eh... PPSA08560 folder + externel USB m.2. PS5 powered off after the game came to the home screen for selecting playing mode... I'm using Kstuff Lite v1.1-dr-stable-11.xx-fixed.

Tried ShadowMountPlus v1.6test7-fix2. Game icon showed up! ~~So happy! Thank you so much! Finally I can play PS5 games on 11.60!!~~ Eh... PPSA08560 folder + externel USB m.2. PS5 powered off after the game came to the home screen for selecting playing mode... I'm using Kstuff Lite v1.1-dr-stable-11.xx-fixed.
drakmor commented 2026-03-29 22:36:04 -05:00 (Migrated from github.com)

https://github.com/drakmor/ShadowMountPlus

try kstuff_delay=PPSA08560:60 in /data/shadowmount/config.ini

[https://github.com/drakmor/ShadowMountPlus](https://github.com/drakmor/ShadowMountPlus?tab=readme-ov-file#runtime-config-datashadowmountconfigini) try kstuff_delay=PPSA08560:60 in /data/shadowmount/config.ini
owendswang commented 2026-03-29 22:40:23 -05:00 (Migrated from github.com)

Tried PPSA17599 exfat package + external USB m.2. It's fine. Thank you so much!
And the tuning for PPSA08560 works. Thanks a lot for creating these tools, dude!

Tried PPSA17599 exfat package + external USB m.2. It's fine. Thank you so much! And the tuning for PPSA08560 works. Thanks a lot for creating these tools, dude!
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