Not showing payloads from "ps5_autoloader" directories #20
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gh-itsPLK/ps5-payload-manager#20
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Hello.
I was confused about why i placed the payloads on "ps5_autoloader or ps5_autoloader_PPSAXXXXX" and pldmgr was "searching" on the folder "pldmgr" instead to load/search them on autoloader folder (and forcing me to reinstall them on pldmgr). I was expecting the same behaviour as ps5 "ps5_lua_menu".
Since doing a backup of your system only the youtube app will survive (not pldmgr folder/app), i was expecting a ready to use youtube autoloader when using "download0/cache/splash_screen/" folder to load pldmgr and showing them, because if it load/generate the pldmgr folder, i won't have none payload to load and will have to install them using pc/android instead a ready to use on PS5 itself.
Was expecting from "pldmgr" to search from here (like ps5_lua_menu):
Thanks.
Hello!
This project is designed to work separately from autoloaders. Since this project's ELF is very often used in autoloaders, using the same folders could cause conflicts.
Additionally:
That is why the directories and configs are kept completely separate.