[BUG] Controller input feels processed 30 times per second instead of 60 #787
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gh-streetpea/chiaki-ng#787
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Describe the bug
This happens in original chiaki and chiaki-ng. Most noticeable when a visualisation of the touch pad is present like a keyboard (although not exclusive to it). It's not exactly input delay I don't think, but if it's that too I can't tell.
From what I can tell the program just polls input every 4ms which should be good?
github.com/streetpea/chiaki-ng@6547d8aed0/gui/src/controllermanager.cpp (L158)QTimer has a
Qt::PreciseTimertype it can be set to but it has made no difference in my testing.I'm unsure whether this is a limitation of the playstation remote play itself or if it's a bug in chiaki.
Expected behavior
Controller input should be processed 60 times a second.
Desktop (please complete the following information):
Additional context
The PS4 pro is connected straight into my computer's gigabit ethernet port. I'm unable to test the official remote play app.