• C++ 49.7%
  • Cuda 46.4%
  • CMake 3.9%
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PS4_Passcode_Bruteforcer makes other cards faster while keeping 50 series speeds mostly 2026-02-10 14:28:50 +01:00
.gitignore Refactor passcode generation and update build config 2026-02-09 22:01:13 +01:00
CMakeLists.txt makes other cards faster while keeping 50 series speeds mostly 2026-02-10 14:28:50 +01:00
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README.md Update README.md 2026-02-10 14:11:56 +01:00

Purpose

Welcome 'Waste_Ur_Time,' a program that takes on the seemingly impossible task of bruteforcing PS4 and PS5 Package Passcodes, where success is as elusive as Haytada loving piracy.

Preview

ezgif com-video-to-gif

Features

  • Able to Bruteforce (Added in v1.00) ✅
  • Auto Detect (PS4/PS5)
  • CUDA GPU Acceleration (PS4 PKGs) ✅
  • Multi-GPU support (automatically uses all available CUDA GPUs)
  • Auto-tuning batch sizes for optimal GPU performance
  • Multi-threaded CPU bruteforce with configurable thread count
  • RocksDB progress tracking (CPU mode) - stop and resume without losing progress
  • Silence Mode for minimal output
  • CMake & Visual Studio build support

Usage

Waste_Ur_Time.exe <package> <output> [--silence] [--gpu] [-t <threads>]
Argument Description
<package> The package file to brute force
<output> Output directory
--silence Activates 'Silence Mode' for minimal output
--gpu Use GPU acceleration (CUDA, PS4 PKGs only)
-t <threads> Sets the number of threads (Default: hardware concurrency or 4)

Building

Visual Studio

Open PS4_Passcode_Bruteforcer.sln and build. Requires CUDA Toolkit for GPU support.

CMake

cmake -B build
cmake --build build

CUDA is auto-detected. If not found, builds in CPU-only mode.

Requirements

  • orbis-pub-cmd.exe for PS4 packages
  • prospero-pub-cmd.exe for PS5 packages
  • NVIDIA GPU + CUDA Toolkit (for --gpu mode)
  • RocksDB (fetched automatically with CMake)

Updates

GPU Support added by @Pcniado

02/09/2026

  • Full CUDA GPU bruteforce (PS4 PKGs) - no more shelling out to orbis-pub-cmd for each attempt
  • Multi-GPU support - spawns one worker thread per GPU

27/06/2024

  • Made a few changes, added an Auto Detect feature for PS4/PS5 packages.

10/25/2023 - Source published

09/29/2023 - 1.07b Released

  • alot of code cleaing for future source release
  • PS5 Support
  • A ton of checks to see if the Package file is actually a real Playstation Package.

09/24/2023 - 1.06 Released

09/23/2023 - 1.05 Released

  • removed

09/23/2023 - 1.04 Released

  • GPU Support added (use --GPU flag)
  • General Improvement to make the program more light and faster.
  • Added a somewhat database of Known Passcodes or already bruteforced Passcodes.

09/23/2023 - 1.03 Released

  • Recode, its now in C++!
  • This software update improves Bruteforce performance. ( ͡° ͜ʖ ͡°)

09/21/2023 - 1.02 Released

  • General Improvement
  • Changes Password Generation

09/20/2023 - 1.01 Released

  • Added Threads
  • Some Optimization

09/20/2023 - 1.00 Released

  • Inital Release

Known Issues

  • --gpu only supports PS4 PKG files for now. PS5 GPU support is not yet implemented.
  • Linux support is experimental/stubbed - the extraction tools are Windows-only.