Archive of https://github.com/ItsJokerZz/DeadOps — A GSC loader SPRX for PS4/5 with a built-in BO2 GSC compiler. https://github.com/ItsJokerZz/DeadOps
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DeadOps

Load your own GSC scripts in Black Ops and Black Ops II on PS4/PS5.

You don't need to compile anything. Just drop your plain .gsc file in the right folder.


Setup

  1. Copy DeadOps.sprx to /data/DeadOps/ on your console.
  2. Load DeadOps.sprx into the game however you wish. (NexusFramework)
  3. Place your script in the folder for the current game. (See the table below)
  4. Start a match. (You can just edit and reload the match with changes at any time)

Where To Put Your Script?

Game Folder File Name
Black Ops II Campaign /data/DeadOps/t6_sp/ _callbacksetup.gsc
Black Ops II Zombies /data/DeadOps/t6_zm/ _clientids.gsc
Black Ops II Multiplayer /data/DeadOps/t6_mp/ _clientids.gsc
Black Ops Multiplayer /data/DeadOps/t5_mp/ _clientids.gsc
Black Ops Campaign / Zombies /data/DeadOps/t5_cp/ cmp.gsc

Example (Black Ops II Zombies):

/data/DeadOps/t6_zm/_clientids.gsc

Replacing Other Scripts (Optional)

You can replace any other game script too. Use its full game path in lowercase, inside your game's folder:

/data/DeadOps/t6_zm/maps/mp/zombies/_zm_utility.gsc

Credits

  • ItsJoKerZz — DeadOps
  • xensik — gsc-tool
  • flatz — ELF downgrade script

License

MIT