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Release 16.2.0 Stable
released this
2026-01-22 21:35:29 -06:00 | 246 commits to main since this releaseChanges in this release:
- Allow gl_FragDepth identifier to be redeclared
- Replace 'GL_TASK(MESH)_SHADER_NV' with 'GL_TASK(MESH)_SHADER_EXT'
- Scalarize swizzled MeshEXT stores
- Support GL_EXT_long_vector
- Add missing preamble #define for GL_EXT_nontemporal_keyword
- Support GL_NV_push_constant_bank
- Support GL_EXT_descriptor_heap
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