• v15.5 645bdae14e

    archiver-bot released this 2025-05-22 13:29:37 -05:00 | 22 commits to main since this release

    New in PS Multi Tools v15.5

    PS5

    • New Payload Builder
      • PayloadBuilder
      • Uses GitHub actions to get the work done
      • Limited to 1 active build process - wait until done
      • Currently supports building the PS5-SELF-Decrypter & App Titles payload with customized settings
    • New SELF Decrypter GUI
      • SELFDecrypterGUI
      • Select your updated PS5-SELF-Decrypter payload, send it to your PS5 & watch the status
    • New Settings menu
      • Set the IP Address
      • Set the default FTP Port
      • Set the default Payload Port
    • Also updated "More Settings" in the Settings menu :
    • Renamed "PS5 - Requires a running exploit" to "PS5 - Requires a running ELF loader" in the Tools menu
    • Updated Spoofing option (saved "spoof.elf" with latest build of https://github.com/MagicStuffCL/ps5Spoofer) (Requires: Settings->IP Address+Payload Port)
    • Added new "Toggle kstuff" utility that sends a saved "Kstuff-Toggle.elf" to the console (Requires: Settings->IP Address+Payload Port)
    • Updated the "Load installed games & apps over FTP" option in the Library menu
      • Now loads in a Task & all parameters from param.json
      • Now lists content of :
        • /data/homebrew
        • /mnt/usb0/homebrew
        • /mnt/usb1/homebrew
    • Added new "Launch on PS5" context menu option for backups loaded with the "Load installed games & apps over FTP" option
      • This requires also the websrv & kstuff to be loaded first in order to start
      • It does not require placing the dump_runner.elf and homebrew.js file in any backup folder, only the dump_runner.elf file at /data/homebrew or /mnt/usb0/homebrew is required.
      • HomebrewFolder
    • The Payload Sender received several fixes :
      • "Send Config" button is now fully visible
      • Removed the empty line in the "Downloaded payloads" ComboBox
      • Fixed sending a custom payload after sending a downloaded one

    Internal Changes

    • Added GameLocation & GameRootLocation properties for PS5 games
      • GameLocation = Local/Remote
      • GameRootLocation = Internal/USB
    • Removed unused structures
    • Do not output download extraction output to a MsgBox
    • Added Magick.NET library for converting .dds files to .png
    • Declare MainConfig only once if required
    • Set GameLocation when processing PS5 backups
    Downloads