• v16.2 2b91e6c1dd

    archiver-bot released this 2026-01-27 14:55:17 -06:00 | 5 commits to main since this release

    New in v16.2

    General

    • Changed "TargetFramework" net9.0 to "TargetFrameworks" net8.0 & net9.0
    • Nuget package updates (Avalonia, Magick.NET-Q8-x64, Microsoft.Data.Sqlite.Core, VideoLAN.LibVLC.Windows)
    • Updated copyright 2011-2026 (still had 2025)
    • Some new icons

    PS5 Library

    • Renamed "Patches" to "Updates & Additional Content"
    • Removed additional CefGlue browser in background
    • Renamed menu option "Open a folder with source PKG files" to "Open a folder with PKG files"
    • Renamed "Check for updates" to "Check for game updates"/"Check for app updates"
    • Renamed "Pack as PS5 PKG" to "Pack as PS5 debug/test PKG"
    • Replaced method to read retail update/additional content/DLCs PKGs into the library
      • This makes it now possible to load a folder with PKGs on Linux, macOS & FreeBSD
    • Updated method to read the title of a backup if no enUS title is available in param.json
    • New context menu option for local games (if /decrypted exists) :
      • Backport selected game
      • Patch a decrypted library
    • New upload context menu option for local games/apps :
      • Upload selected game/app to the console storage or to USB/Extended storage on mnt/usb0-7 or mnt/ext0-1
    • New Uploader to upload local backups to a selected storage device on the PS5
      • Detailed uploader with total progress & current file progress
      • Upload to /data/homebrew , /mnt/usb0-7 or /mnt/ext0-1
      • Supports cancellation by simply closing the window while uploading

    PS5 Tools

    • New & Updated Backporting Tool
      • The previously backporting option from the "Make fSELFs" tool has moved to the new backporting tool
      • New option to auto-Patch & fake sign into /fakelib
        • To get this working you will have to place the patchable decrypted SPRX libraries anywhere in the selected folder
        • After backporting it checks the selected SDK & names of available patches and decrypted files to apply it to the correct file and firmware
    • New Payload Dispatcher
      • Send payloads to a specific port after the specified number of seconds
    • New S/PRX ROM Patcher
      • Checks if BPS patch & S/PRX library is valid
      • Apply .bps patches to decrypted S/PRX libraries
      • Try to patch libc for 6.XX
      • Requires latest node.js to be installed before in order to run!
    • New FTP Library Grabber
      • Simply download decrypted SPRX libraries over FTP to PC
      • This method requires the ftpsrv payload to be loaded first on the PS5
      • In some cases this can cause a crash on the PS5 -> Simply retry, already downloaded files will be skipped
    • Updated Port Checker
      • Now also scans for port 50000
    • Updated Y(T)2JB Toolbox
      • It is now possible to manually enter a YouTube title ID

    PS4 Tools

    • The new Payload Dispatcher is now also available in the 'Tools' menu

    Settings

    • New PS5 FTP Library Settings
      • Load game & app icons (icon0.png) via FTP
      • Load game & app backgrounds (pic0.png) via FTP
      • Scan /mnt/usb2-7 too
      • Scan /mnt/ext0 (currently misses ext1)

    Fixes

    • General crash fixes due to wrong async UI updates
    • PS5 Library
      • Configs are now loading & working
      • Fixed a possible crash when reading the game title if no enUS title is available
    • FTP Browser
      • The double click on an item should now trigger better
      • Adjusted some alignments for a better fullsceen view
      • Drag & Drop from the integrated local file explorer does now work
      • Fixed an issue when uploading a file or folder
      • Fixed an issue when renaming a file or folder
    • PKG Info Window
      • Removed debug popup window when reading a PKG
      • Fixed a possible crash when reading retail PS5 PKGs
    • PS5 Payload Builder is now working again (token was missing in previous version)

    Still NOT ready or working yet

    Warning

    • PSX Tools are not ready yet and need further testing
      • All tools (pfsshell, hdl_dump, ...) and libraries (.so/.dylib) are already available in the ./Tools folder for manual usage
    • Batch Renaming Tool is not ready yet for Linux, FreeBSD and macOS
      • Currently still requires PowerShell and needs an overhaul
    • Emulators to play your loaded backups are not ready yet and will be added in another update
    • PARAM.SFO Editor does not have any functionality yet
    Downloads