### Bug Report: Black Screen on Intro — Visions of Mana with DLCs Applied - PS5 #23

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opened 2025-05-12 16:11:51 -05:00 by kenshindono · 0 comments
kenshindono commented 2025-05-12 16:11:51 -05:00 (Migrated from github.com)

Description:
When launching Visions of Mana with DLCs applied, the game starts normally but displays a black screen before the intro video. The issue occurs consistently in both version 1.02 and 1.03 when DLCs are active. Without DLCs, the game functions correctly in those same versions.

Additionally, version 1.00 fails to work regardless of DLC application.


Tested Title:

  • CUSA43005 — Visions of Mana PS4 on PS5 platform

Versions Tested:

  • v1.00 (Base Game): Does not function even without DLC.

  • v1.02 & v1.03 (Patched):

    • Without DLCs: Game functions normally.
    • With DLCs applied: Game launches but freezes on a black screen before the intro video.

Steps to Reproduce:

  1. Install Visions of Mana version 1.00
  2. Install Visions of Mana Update version 1.02 or 1.03 DLCs Merged using the patching system.
  3. Launch the game.

Expected Behavior:
Game should proceed to the intro video and transition to the main menu.


Actual Behavior:

  • Game boots correctly.
  • A black screen appears before the intro video.
  • No crash or error message is shown, but the game does not progress further.

Technical Details (Log Output During DLC Patch Application):

[INFO] Patching ExecutableToPatch { sourcePkg = , path = E:\Work_Folder022\DLC\eboot.elf }
[INFO] sceKernelLoadStartModule found in relocations
[INFO] Found call to sceNpEntitlementAccessInitialize at 0x2404545
[INFO] Found mov edi, 0xB4 at 0x3029BD1 (sceSysmoduleLoadModule)
sceSysmoduleLoadModule(0x113) not found, do you want to load prx at sceNpEntitlementAccessInitialize instead? Although
its unlikely, the game may call another function before sceNpEntitlementAccessInitialize in which case the game would
crash. Continue? [y/n] (y): y
[INFO] Applied patch in dlcldr.prx: 'Debug Mode: Disabled' at 0x87A0
[INFO] Applied patch in dlcldr.prx: 'DLC Count: 5' at 0x87A4
[INFO] Applied patch in dlcldr.prx: 'DLC List' at 0x87B0
[INFO] Saving eboot.elf...
[INFO] Applied patch 'PRX Loader' at 0x7E160EF
[INFO] Applied patch 'PRX Path' at 0x7E1610D
[INFO] Applied patch 'sceNpEntitlementAccessInitialize to prx loader' at 0x2408546
[INFO] Applied patch 'Module libSceNpEntitlementAccess name patch' at 0x8B58164
[INFO] Applied patch 'Library libSceNpEntitlementAccess name patch' at 0x8B58164
[INFO] Applied patch 'Increase FILE_SIZE of CODE segment from 7E120F0 to 7E1211E' at 0x60
[INFO] Applied patch 'Increase MEM_SIZE of CODE segment from 7E120F0 to 7E1211E' at 0x68
[INFO] Patching finished for ExecutableToPatch { sourcePkg = , path = E:\Work_Folder022\DLC\eboot.elf }

Environment:

  • Game: Visions of Mana PS4
  • Title ID: CUSA43005
  • Versions tested: 1.00, 1.02, 1.03

NB : Game works perfectly with DLC on PS4 platform

**Description:** When launching *Visions of Mana* with DLCs applied, the game starts normally but displays a black screen before the intro video. The issue occurs consistently in both version 1.02 and 1.03 when DLCs are active. Without DLCs, the game functions correctly in those same versions. Additionally, version 1.00 fails to work regardless of DLC application. --- **Tested Title:** * **CUSA43005 — Visions of Mana** PS4 on PS5 platform --- **Versions Tested:** * **v1.00 (Base Game)**: Does **not** function even without DLC. * **v1.02 & v1.03 (Patched)**: * **Without DLCs**: Game functions normally. * **With DLCs applied**: Game launches but freezes on a black screen before the intro video. --- **Steps to Reproduce:** 1. Install *Visions of Mana* version 1.00 2. Install *Visions of Mana* Update version 1.02 or 1.03 DLCs Merged using the patching system. 3. Launch the game. --- **Expected Behavior:** Game should proceed to the intro video and transition to the main menu. --- **Actual Behavior:** * Game boots correctly. * A black screen appears before the intro video. * No crash or error message is shown, but the game does not progress further. --- **Technical Details (Log Output During DLC Patch Application):** ``` [INFO] Patching ExecutableToPatch { sourcePkg = , path = E:\Work_Folder022\DLC\eboot.elf } [INFO] sceKernelLoadStartModule found in relocations [INFO] Found call to sceNpEntitlementAccessInitialize at 0x2404545 [INFO] Found mov edi, 0xB4 at 0x3029BD1 (sceSysmoduleLoadModule) sceSysmoduleLoadModule(0x113) not found, do you want to load prx at sceNpEntitlementAccessInitialize instead? Although its unlikely, the game may call another function before sceNpEntitlementAccessInitialize in which case the game would crash. Continue? [y/n] (y): y [INFO] Applied patch in dlcldr.prx: 'Debug Mode: Disabled' at 0x87A0 [INFO] Applied patch in dlcldr.prx: 'DLC Count: 5' at 0x87A4 [INFO] Applied patch in dlcldr.prx: 'DLC List' at 0x87B0 [INFO] Saving eboot.elf... [INFO] Applied patch 'PRX Loader' at 0x7E160EF [INFO] Applied patch 'PRX Path' at 0x7E1610D [INFO] Applied patch 'sceNpEntitlementAccessInitialize to prx loader' at 0x2408546 [INFO] Applied patch 'Module libSceNpEntitlementAccess name patch' at 0x8B58164 [INFO] Applied patch 'Library libSceNpEntitlementAccess name patch' at 0x8B58164 [INFO] Applied patch 'Increase FILE_SIZE of CODE segment from 7E120F0 to 7E1211E' at 0x60 [INFO] Applied patch 'Increase MEM_SIZE of CODE segment from 7E120F0 to 7E1211E' at 0x68 [INFO] Patching finished for ExecutableToPatch { sourcePkg = , path = E:\Work_Folder022\DLC\eboot.elf } ``` --- **Environment:** * Game: *Visions of Mana PS4* * Title ID: CUSA43005 * Versions tested: 1.00, 1.02, 1.03 _NB : Game works perfectly with DLC on PS4 platform_ ---
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Reference
gh-idlesauce/ps4-eboot-dlc-patcher#23
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