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v1.5.0 Stable
released this
2026-08-05 06:32:44 -05:00 | 0 commits to main since this releaseChangelog:
- Updated userland exploit to BD-JB5 2.0 (thanks to @Gezine) — bdj_unpatch is no longer needed for supported firmwares
- Updated elfldr to v0.24
- Updated unified-autoloader to v0.1.3
- includes bundled Payload Manager v0.5.1 (previously v0.3.1)
Full Changelog (since last stable release): https://github.com/itsPLK/ps5-bdjb-autoloader/compare/v1.4.1-2d36e16...v1.5.0-af33e73
Discussion thread for this release
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v1.4.1 Stable
released this
2026-06-16 11:54:39 -05:00 | 3 commits to main since this releaseChangelog:
Full Changelog (since last stable release): https://github.com/itsPLK/ps5-bdjb-autoloader/compare/v1.4.0-c27881d...v1.4.1-2d36e16
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v1.4.0 Stable
released this
2026-06-12 21:03:42 -05:00 | 7 commits to main since this releaseChangelog
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Unified Autoloader: Autoload config parsing logic has been moved into ps5-unified-autoloader — a shared ELF used across all autoloaders (Y2JB, BD-JB, Lua). This keeps the codebase consistent and makes improvements available to all of them at once.
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Improved stability for
autoload.txtusers: Since payloads are now loaded after the Disc Player app has fully closed, issues with certain payloads causing a kernel panic on load should be resolved.
Full Changelog (since last stable release): https://github.com/itsPLK/ps5-bdjb-autoloader/compare/v1.3.1-0985214...v1.4.0-c27881d
Discussion thread for this release
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v1.3.1 Stable
released this
2026-06-10 03:49:50 -05:00 | 11 commits to main since this releaseChangelog:
- updated Payload Manager to v0.3.1
Note: no need to burn a new disc just for a new version of Payload Manager.
You can update it through "Manage Payloads" section. - updated elfldr (rebuilt with latest sdk)
Full Changelog (since last stable release): https://github.com/itsPLK/ps5-bdjb-autoloader/compare/v1.3.0-4e94650...v1.3.1-0985214
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- updated Payload Manager to v0.3.1
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v1.3.0 Stable
released this
2026-06-03 21:07:17 -05:00 | 13 commits to main since this releaseChangelog:
- updated kexp (
github.com/itsPLK/ps5-kexp@5bed6cf36b) - updated Payload Manager to v0.3.0
Full Changelog (since last stable release): https://github.com/itsPLK/ps5-bdjb-autoloader/compare/v1.2.3-ccbc6b9...v1.3.0-4e94650
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- updated kexp (
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v1.2.3-dev-ccbc6b9 Pre-release
released this
2026-05-25 05:21:20 -05:00 | 17 commits to main since this releaseNotice: This is an automated development build. It may not be fully tested.
Changelog:
- updated
kexp- fixes KP when launching PS5 games (thanks @c0w-ar, @ufm42)
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- updated
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v1.2.3 Stable
released this
2026-05-25 05:21:20 -05:00 | 17 commits to main since this releaseChangelog:
- updated
kexp- fixes KP when launching PS5 games (thanks @c0w-ar, @ufm42)
Full Changelog: https://github.com/itsPLK/ps5-bdjb-autoloader/compare/v1.2-f40e222...v1.2.3-ccbc6b9
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- updated
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v1.2 Pre-release
released this
2026-05-23 19:18:31 -05:00 | 23 commits to main since this releaseAborted release - details
Note:
Recent upstream changes (most likely the post-JB all-in-one shellcode) are causing kernel panics when launching PS5 games.
This issue is entirely unrelated to the autoloader itself; it stems from keeping this fork strictly aligned with the latest upstream releases. A permanent fix will require an update to either
kexporShadowMountPlus.- Temp Fix: Load your payloads, put the console to sleep, and wake it up. Games should then launch normally without crashing.
- Alternative: Use the previous release until a fix is pushed.
Edit: Confirmed by Gezine
Changelog
Autoloader Changes:
- Removed the static 4-second startup delay (now polls for when the ELF loader is ready, starting immediately).
- Abort autoloader execution if already jailbroken or if the exploit fails (needed due to how upstream handles failure now).
Upstream Changes:
- Updated poopsploit to 1.7 and switched to ufm42's kexp payload (all-in-one shellcode, version v6).
- Supports 4.03 to 12.00 FW.
- Deprecated GPU RW and firmware-specific kernel offsets.
Build System Changes:
- Removed all hardcoded/prebuilt binary dependencies (
kexp.bin,elfldr.elf, andpldmgr.elf) from git tracking. - Implemented a hybrid dependency resolution system that downloads prebuilt assets from GitHub releases or compiles them from source.
- Added
--build-deps(-b) and--download-deps(-d) options to the ISO build script to compile dependencies via Git submodules or force asset downloading. - Dynamically links binary resource paths inside Java at compile-time via a generated
BinaryPaths.java. - Autogenerates the
ps5_autoloader/autoload.txtconfiguration and directory structure dynamically during the build.
Full Changelog: https://github.com/itsPLK/ps5-bdjb-autoloader/compare/v1.1...v1.2-f40e222
Bundled Binaries:
This build integrates the following external dependency versions:https://github.com/user-attachments/assets/ed6817e8-0e71-44c7-bd64-4cbaa1b65e19
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v1.2-dev-b6d55d5 Pre-release
released this
2026-05-18 09:02:05 -05:00 | 42 commits to main since this releaseNotice: This is an automated development build. It may not be fully tested.
Full Changelog: https://github.com/itsPLK/ps5-bdjb-autoloader/compare/v1.1...v1.2-dev-b6d55d5
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v1.1 Stable
released this
2026-05-14 08:47:43 -05:00 | 43 commits to main since this release- updated Poops (to v1.4)
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