Fix that method resolution would consider all function-pointers to be the same #885

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nulldatamap merged 1 commit from fix-are-same-for-fps into master 2022-11-28 10:58:02 -06:00
nulldatamap commented 2022-11-25 08:00:52 -06:00 (Migrated from github.com)

AreSame for type-specifications doesn't handle function pointer types, and as a side-effect will consider all function pointer types the same.

This fixes the problem that we noticed in the Burst compiler in Unity.

`AreSame` for type-specifications doesn't handle function pointer types, and as a side-effect will consider all function pointer types the same. This fixes the problem that we noticed in the Burst compiler in Unity.
jbevain (Migrated from github.com) approved these changes 2022-11-28 10:57:51 -06:00
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gh-jbevain/cecil!885
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